Posted tagged ‘style’

As promised, the first chapter of my novel, Schism.

May 28, 2010

Without further ado or fanfare, chapter one of Schism.

1

Paul watched from the oily street as the saccharine colored lights from ambulances, firetrucks, and police cars bounded over the dank, pulsing scene of the accident. Unlike the other officers, the hood of his blue mackintosh lay between his scapulae, exposing him to the acidic rain that pounded down from the muggy September night. Later, he expected to find his bristle-short blond hair brittle as spun glass, poking out of an irritated scalp. Stepping onto the sidewalk over a clogged gutter, he let two paramedics rush by him. He watched as they picked up a wet, limp body from the gritty cement and laid it on a stretcher. One covered the corpse with a blanket that bloomed red in several places while another fastened it with orange straps. They had a half dozen more to pack away before they could be done. Paul wondered what those people were thinking before the car had careened into them. It was too bad that the last thing that the world had impressed upon their minds was the crumbling remains of Soundview, New York.

Off to the side, a circle of wet, bedraggled people Paul assumed to be the tenants of the darkened building had formed around a police officer who had her hands up in a placating gesture that was having no effect on their clamor. Hopefully the police woman would be able to cull one valuable piece of information from all the noise. Paul wasn’t optimistic though, as under normal conditions there was a culture of reticence and distrust of police. Especially when a potential murder was involved.

An officer with crossed arms over a barrel chest stood on the stoop. Paul looked at him a moment, then past him. Either the car that had plowed into the building or the geomagnetic storm had knocked out power to it because the electricity for the rest of the North East had been up for half an hour. Both occurrences had probably contributed to the decrepit apartment’s further degradation. A lighting tripod had been set up in the narrow foyer, silhouetting the forensic techs walking back and forth, going through different motions.

Paul looked at the car as he walked parallel to it. The roof had puckered right down the middle under a chunk of bricks. Smeared across the driver’s door, streaks of coagulated blood shone blackly against the white light that flooded the area from more of the squat tripods. A spindle of rebar needled through the windshield in over a dozen places, making it droop like moth eaten cloth.

“Detective Mardel,” the hulking policeman on the stoop shouted.

“Yeah.”

“They’re waiting upstairs. Third floor.”

“They told me in the message,” Paul grunted and moved into the building.

The foyer smelled of cigarettes and stale air. Breathing in, he could taste dust collecting in the back of his mouth, making him salivate so his tongue wouldn’t stick to his palate. Blinding white light from the tripod tore at his eyes and he had to lift a hand in defense against the glare. A chrome glint brought Paul’s attention to a pile of cheap furniture that had been tipped and thrown against the wall. Chairs, an end table, and a rotten couch engaged in an inanimate orgy. Blobs of foam pushed out of torn imitation leather like the innards of a bloated, dead animal. Paul wondered if this had been left here since the flood riots. He shook his head slowly.

The forensic techs in here were dressed in blue rain slickers similar to those worn by the cops, but they wore blue surgical masks that obscured even more of their faces. They were a back-water collection of techs who didn’t qualify to serve in any of the more lucrative departments Acropolis Forensics provided services for so they sent them there. One of the blue humanoids emerged from a doorway to Paul’s right, trailing the smell of concrete dust. Before the door had clanged shut, Paul managed to catch just a sliver of linoleum floor littered with gray debris and the crushed front end of the car jutting awkwardly into the building. Paul turned away and found the stairs that led up to the reason he was called.

#

Paul stopped in front of an open doorway where a blue form knelt, peeling a metallic strip from the mottled door knob. The figure turned its nondescript face up to Paul and nodded, then went back to work. It must have sent out a ping through the Grid for his identification. Whoever was leading this team would find him.

Please don’t let Darmin be on this, he begged to the emptiness in his head while he slid past the figure and into the small apartment. Before entering the room, Paul unbuttoned the mackintosh, letting it hang open over the rumpled white shirt and coat that sagged around his thin frame.

The apartment was sparse; it could have been almost ascetic had it not been for the clutter that was piled in lopsided mounds around the room. The kitchen was a scrap yard of containers: Mexican, Chinese, burger joints. Some blue person sorted through the mess, handling each slimy container with pinched fingertips despite the gloves. In a cramped bathroom, two blue figures jostled back and forth, trying to maneuver. When one would crouch, the other would stand and vice versa, like pistons. And then, in a chair by the door to the bedroom, like a corrupted nucleus surrounded by scampering blue electrons, was the corpse.

The head hung over the back of the swivel chair, letting auburn hair fall back from a brown, pock marked forehead in which dull green eyes stared out past Paul’s shoulder. A drying trail of vomit extended from the corner of his mouth. One of the corpse’s arms was slung over the back of the chair, its wrist bent with its fingers splayed. Paul guessed that he might have been around mid to late twenties and, judging by the apartment, was at most barely bobbing above poverty line.

“Detective Mardel,” a muffled voice said from beside him. He turned and recognized the eyes at once though the rest of the face was covered in a surgical mask. They were small little beads that squinted and opened like a valve of some kind.

“Darmin. So, what have you got?”

“His name’s Thomas Drole. Funny situation he got himself into, huh?” Darmin chuckled with a sound that should have belonged to a sticking ignition.

Paul suppressed a wince at the attempt at humor and continued. “Who found him?”

“Pretty much anyone who crossed this floor. From what we’ve heard so far, the car hit the building so hard it knocked some doors open and whata-ya know, behind door number three was our corpse.”

“I take it there are no witness statements.”

“Try getting anything out of these assholes. That’s why I stuck the rookie on it. Give her a sense of who she’s protecting and serving.”

“Have a cause of death?”

“Can’t say yet,” Darmin said. “No external wounds of any kind. No detectable trauma. In fact, the rat was still wired into his external memory console.” Paul checked each aspect of the scene as Darmin flung it out.

“Nice array isn’t it?” Paul asked, moving closer to examine the make.

“Bet your ass. Don’t know who he had to service to get it but, man! I wouldn’t think they’d even give someone like him an advertisement pay-off system.”

Paul blew air from between pursed lips. “It’s an Mnemos Legacy model. You’d be serving ad-space for the rest of your life to pay off this kind of hardware.” Paul became self-conscious of the advertisements others saw when their systems pinged him. Having a whole network of artificial nerves and organic computing modules running through his body wasn’t so bad but having everyone know that his cells had been cultured, converted into processing units, then implanted back into him for a price he couldn’t pay was an embarrassment that nagged him.

“Well, we’ll turn it on once we get it back to the lab so we’ll find out how deep our little coffin dweller was in,” he heard Darmin say in an ebullient voice. “It’s gotta be stolen,” he added.

Paul looked at the flat black machine lying on the rough table surface. It was a simple plastic rectangle. Along the front of it little inert LEDs caught the hazy light of the room and reflected it back in sharp points. A power button was set into the middle of the face-plate, its unlit symbol a dark blotch. The transdermal electrodes ran from a port on the far side of the machine and terminated in two adhesive knobs that still clung to the cooling skin of what used to be Thomas Drole.

“Total space case I bet you,” the exasperating voice said. “When we pump his guts, we’ll find a fiesta of colors from some street corner pharmacy. He probably stumbled on a bad combo and didn’t know enough to pull out of whatever he was doing.”

Maybe, Paul thought. It wouldn’t exactly be the first time he’d seen a Grid-skid mixing and matching his pills like a game of Russian Roulette, spin the cylinder, and hit a live round while completely absorbed in another world.

“He’s too young for this kind of shit,” Paul mumbled.

“Huh?” Darmin blurted.

“Nothing. Do you have a possible time of death?”

A crash of broken glass shot through the room from the kitchen, wiping the first part of what Darmin said away with it. “-during the geomagnetic storm.”

Paul turned and stopped at the threshold that opened into the shallow bedroom.

“We’ve found mostly data slides in there. Some hacked storage systems, illegal software. Porn. Typical stuff.”

Another faceless blue forensic technician had stacked orange, plastic squares on the rumpled, slightly yellow and stiff sheets of the bed. In another pile, several obsolete hard drives were laid out. The officer was picking up one slide at a time and passing them under a dark, flat wand that led down through a thick cord to a bulky case that stood on the floor. Paul wondered how much longer the data collector would be functioning. It had been dumped on them by its producer, SpecTools, after they had come out with a new, more dependable model that didn’t have the bad habit of destroying the original copies.

He walked back, feeling Darmin’s eyes on him as he resumed his place before the corpse. There was something eery about the way it looked back at him while connected to its exterior memory unit. The thought of what he was doing before he’d died tantalized Paul. People don’t just die. There was always something unfinished. There was always that one thing that they were going to do, about to do. What was Thomas going to do before he died? What was he looking for?

Paul placed his hands in the pockets of his coat and rocked back on his heels, letting himself get lost in thoughts as they popped up. Before he could get far, he remembered the company he was in. He straightened up and turned, noting how the air tasted particularly sour around where Darmin stood. He could picture the smirk that worked Darmin’s pale lips beneath the round mask, the myopic amusement Darmin must find in his small cues and quirks.

“How soon will you be loading your findings onto the network?” Paul said, staring at Darmin who had picked up a tattered gaming magazine and was thumbing through the pages. Darmin didn’t stir.”When will I be getting the data?” Paul said, louder.

The polished marbles of Darmin’s eyes slid over and locked onto Paul. The small gaze seemed to snap a photo with a little blink, then refocus and meander around the room. “I think we’re done here.” He clapped his gloved hands. When they didn’t produce the crisp and authoritative sound he desired, he pulled them off and tried again. This time the sound sparked and the look-alikes stopped their work. “Alright everybody,” he shouted, his cheeks pulling up the straps that held the mask to his face, “pack it up. The medics will pack the stiff.” Again, the corrosive laugh. Little nervous giggles emerged from here and there around the room but they never meshed.

“Great to have you stop by!” Paul heard as he strode to the exit. He found a certain measure of comfort in being alone in the darkened hall, away from that room and its business. The power still hadn’t been turned back on and maybe never would. He splayed his fingers, feeling the tendons tense, pull at their moorings. On either side of him, doors stood open into dark rooms where things stood in charcoal outlines. It would probably cost too much to fix whatever had been burned or broken. He could picture these rooms six months down the line, the torn wallpaper hanging like charred skin from a body caught in a fire. Rats would scurry around squatters picking through whatever the former tenants had forgotten to take with them.

#

The transdermals made the connection to the output pad under the skin of Paul’s left forearm. His unique, assigned genetic key signed him into the department’s secure network. His onboard biocircuitry system sent a series of electrical pulses to the occipital lobe of his brain, activating several pathways. Form came first, atavistic, and crude. As the program worked in more detail, differentiated solid shapes into carved outlines, color became noticeable. It was like a colony of algae taped in time-lapse, a spreading pale blue and yellow that covered the three-dimensional image of the NYPD shield then fell away into a nimbus white expanse.

When the entire display had loaded, a small, low-res rendering of the NYPD shield spun at the top of his vision. A command box hung in the bottom right corner of his visual field. When Paul looked down, the images of the department network were superimposed over a small beige external network router surrounded by inlaid, metallic trim that was beginning to peel away. The silver lining reflected a blurred form that he knew to be himself. He touched around his eyes, prodding the puffy bags that had filled with the exhaustion of too many nights fighting sleep and its horrid visions that re-surged when his conscious defenses shut down. A small interactive ticker floated above the external modem, advertising the page for Klein Systems. From a column of large, blocky icons that trailed down the left side of his vision, Paul selected the Department Section list, dialing straight into the forensics system. A short list of cases he’d worked on appeared in gray. At the top, a pulsing green dot marked the case he’d just been logged into. He opened the link and a loading screen popped up.

The chair creaked when Paul sat back, huffing at the delay. In the interim time though, he thought about the apartment. He scratched his head, trying to assuage the burning in his scalp. His thoughts didn’t get far into the strangeness of the scene he’d walked into when the optic output showed a series of files. He selected the report file detailing collected electronic evidence. There had been the data slides and hard drives from the bedroom and the Mnemos and onboard internal circuitry from the body in the main room. He read through the list of items collected.

Fourteen data slides (150 Terabytes each) Location: Bedroom

Three rotational hard drives (2: 1 Terbyte; 1: 10 Terabytes) Location: Bedroom

Klein Systems Direct Track Biocomputer Array

Then nothing. Paul furrowed his brow. Darmin hadn’t cataloged the new Mnemos memory system that had been found with the corpse. He exhaled through his nostrils and leaned against the chipped edge of the composite board desk. At least there was nothing logged from the kitchen. The team’s sloppiness and Darmin’s hasty retreat played in Paul’s favor. Darmin could only notice what he could pick at, what he could exploit. He’d never be able to pick up on the way those green eyes stared back towards the kitchen. There was something Thomas was going for, a last unfinished to-do.

For now, all Paul could do was speculate what it was that he had been going for. Could be that Darmin was right, that he took a bad combo and realized what was happening. Maybe he had been rushing to his stash, trying to piece together what he’d taken so he could figure out how much shit he was in. Could be something else. He needed to get back to the scene. Only this time the leech and his legion of blue blobs wouldn’t be looking over his shoulder everywhere he went.

In the meantime, he had to get in touch with Darmin and find out why the rest of the evidence hadn’t been entered into the system. The windows in his head imploded out of existence, replaced again by the white department background and clunky items. The display faded, just a slight dimming in the contrast, like a cloud passing in front of the sun. Paul blinked and turned his eyes upwards, holding his breath. The bars of bare fluorescents that hung from the ceiling held a steady illumination. Some of them had strands of blue ribbon twisting within them, others only blinked fitfully. Then, in unison, they faded, rebounded, and winked out.

Again, the chair protested as he threw his back against the hard foam. Bright letters announced that the network connection had been lost. The building had been retrofitted with a patchwork electrical system and frighteningly, much of the system was from the turn of the century. It was a miracle that there wasn’t a power failure every other day but it looked like the evening’s geomagnetic storm had pushed the system beyond its limitations.

Several storms usually struck a week now. Paul wasn’t sure exactly how it worked, but he’d heard that somehow the upper atmosphere was weakening, letting too much radiation from the sun in. The end result were changes in the magnetic pulse of the Earth that interrupted everything from communications to vast swaths of the electric grid. There was nothing that could be done about it so instead a centralized system for sending an alert when one of these outbursts was imminent was created. Manhattan’s system would have triggered warning lights and started flashing countdowns on every machine connected to the Grid, letting everyone know that they risked the safety of anything still drawing power when the pulse hit them. The driver of the car that had plowed into the building probably never got an instruction package to warn the driver that time was running out. With no power steering or Sonar Assist, momentum just let the chips fall where they would, even if that was a busy sidewalk or the side of a building.

The Acropolis labs were just across the Castle Hill border, in the Story Avenue industrial park. Acropolis Forensics was a for-profit splinter of the FBI labs that had gotten popular when it came to outsourcing the collection and analysis of evidence. The clock in the left corner of his vision told him that it was close to nine. The traffic would be light which meant he could be there in maybe under an hour. If he didn’t find the Mnemos in the evidence locker, Paul would have to ride through another case that got filed under Unsolved. Another death would disappear into the developing mass grave of Soundview with no explanation for it. He looked up at a window near the ceiling. Glass shards of rain clung to the other side of the pane but it didn’t look like any more would be joining them.

Creativity throughout the web.

May 28, 2010

Here’s a really interesting short film I bumped into while browsing the web that shows just how much great stuff is lurking out there. The imagery is the stuff of scifi dreams and the CGI, while not Avatar, shows a lot of work and craftsmanship. But it’s the simple plot that deals ultimately with humanity and machinery and the possibility of encoding human cognition in a synthetic form that’s really of interest. While it raises more questions than it answers, give it a view and post what you think.

The creative ghost in the machine.

March 22, 2010

We writers spend so much time trying to be original. It’s not just for our sake so we can flatter our egos and point ostentatiously back at how unique we are. We also do it because we like to think we are dreamers. We look at the world outside and reconfigure it in new ways inside to bring it back out in the form of art so others can enjoy it and share in our dream. It’s so human that nothing could replicate it. Creativity is ours and ours alone. We paint the Mona Lisas and we write the sonnets. We also make the music… until Emmy came along. Emmy, and its new version, Emily Howell, are programs that create new, original music designed by Professor David Cope. The first program baffled people by creating songs indistinguishable from Bach original pieces, inciting an enraged uproar. Now, the second version is out and creating even more inspired pieces that you can find clips of in the link along with a lengthy and interesting article. In that article you will find what I’ve said multiple times: creativity is recombination of existing elements. Yet, it is recombination with a soul, isn’t it? Does the program feel the music or the thrill of making something new? Probably not but you have to give it credit. It recombines the way a DNA synthesizer recombines, coldly and with precision but creating products that are still beautiful. I think this demonstrates how we too are like the machine. We take everything we’ve seen and heard and process it; yet we do it because we love it, because it compels us whereas Emily Howell does it because Professor Cope hits the start button yet the results are still stunning. How does it know to put the notes in such an order as to evoke emotion? Are our emotions so transparent that we can be triggered to feel something based solely on an algorithm? What does this mean for the music industry if a machine can make music that sounds more genuine and heart-felt than most of the human musicians populating the Billboard charts? Whatever the case, I look forward to a machine that creates because it shares the human love of creating something new, something no one has seen or heard before.

I absolutely don’t encourage you to try this at home unless you want to electrocute, burn, or harm yourself in some other novel way…

March 21, 2010

….yet this is still pretty cool! I don’t endorse smoking or pyromania though if that’s your thing then have it but this was pretty creative.

Now, for something far less dangerous and a bit more retro, here’s a laser phaser! Beam me up Scotty!

Wednesday it comes to an end.

March 21, 2010

On Wednesday, I will have finally completed my novel. I don’t mean that I will have reached the end of the novel, put the last word down, but that I will have crested the hill of my fourth revision or so. I am very excited since this means that the final step will take me over the threshold of the crafting stage to the sales stage. To be honest, I am quite nervous. I’m still working on it, cutting, rewriting, and trying to make sure every single plot point matches and makes sense. As far as I can tell, my work is coming to an end, though as the creator of the story I will never be able to look at it as complete. There will always be things that I will think could be better or be improved. It will never be perfect in my eyes, but if I don’t stop myself then I’ll never get to the next stage in which I try to send it into the world. So, once I add in the final revision on Wednesday, expect a celebratory post which will probably include fond reminiscences of writing this thing and final stats such as page count and word count. Until, then readers, keep writing and enjoy the process.

The Creative Writing Process: Part 3

March 20, 2010

Wow. I apologize for the delay in posting. The past week has been all about catching up with things I should have been doing over spring break. Oh the life of a college student but I wouldn’t trade it for the world. In fact, with the end of my senior year looming, I find myself wishing my under graduate career would just go on indefinitely. Unfortunately, life doesn’t work like that and we all find ourselves having to move on to the next phase. But enough of my personal musings and let’s get down to some writing!

So, you’ve come up with an idea that you want to expand on. You think it’s grand and you want to turn your vision into something that people will talk about and other writers will turn to years down the line. There’s just one problem: you need to start somewhere. How? We’re talking about a major undertaking and you haven’t a single word on the page. What I did to start out was to put it together like a puzzle. You can do this in your head but the problem is you will forget things. This may be a good thing sometimes. A little chaos is necessary for creativity but if you have a great idea or have plans for a plot twist you just know will wow your readers and you forget it, you will be kicking yourself for a long time. So what can you do to get your ideas down without actually writing out the story?

There are two very useful programs available that can help you trace out the possible routes your story can go down. The first is a program called FreeMind. FreeMind uses a wire diagram setup that allows you to create nodes from which other nodes can be attached and branch off. Want to brain storm a complex series of double-crossings and deceit? Make a “parent node” with lots of little baby nodes that will represent the literal web you are creating with the exploits of your characters. The same can be done for plotting and it will definitely help you keep it all straight. It’s a versatile system with a fairly small learning curve though you will have to get used to it. The second program requires far less practice time.

yWriter, now in its fifth version, can be used after you’ve completed your graph of the plot. What it does is provide a small but useful suite of functions that allow you to create folders for character biographies, setting descriptions, and finally, a robust system that breaks your novel up into chapters, allowing you to concentrate on the dynamics of character, setting, conflict, props, and other important aspects that contribute to a chapter functioning.

I used both programs in the planning stage of writing a novel but neither of them can really write your novel. Instead, you’ve got to pull the ideas together into something coherent and these programs can help with the organizing procedure. So where do you start? At the beginning is what I’ve heard works best. How do you know what that is and what’s worse, how do embark on this adventure? When I started my novel, I felt like I was about to jump off a ledge. It was a strange, out of control feeling, like if I started, I wouldn’t be able to change course. Once you’re falling, the only thing that will stop you is the ground. But that’s not true. You are in control at all times which is why you should start by thinking, “Alright, I have an idea for my story. This is a test run of sorts, a first draft of a first draft. A pilot episode of a book.” Test out a first chapter or two.

The two big questions you must ask to test the beginning of your chapter are: “If I picked this up in the book store, would I continue reading?” and “If I start here, will I be able to get where I want to go?” If the answer to either question is “no,” then you must switch things up. “But I thought my work with those programs would have fixed this!” you might be saying. All I’m saying is that even after I did all that work, I still discovered that when I went to write the novel, the ideas proved less secure than I had thought which meant that I had to modify them. I no longer have the first draft but if you looked at that then at the current and, I think for now, final draft, of the first chapter, you would think you were reading totally different books. This is okay and you should never be afraid of changing your ideas if you discover they are going to limit you and prevent you from telling the story you want to tell. Still, where do you begin in your story?

For my novel, I begin in media res which means, “in the middle of things.” In many stories, you will have to do this if you wish to avoid four chapters of pure exposition. This will force you to consider how you will get your reader to follow along with the narrative since they will be dropped into a world that is going full tilt. The up-side to this is that there is no down-time. The action or at least the intrigue begins at page one with later chapters providing the much-needed, and necessary, moments to pause and build your characters. The in media res method will give you the opportunity to introduce your problem or conflict that will be the center that your characters will circle around and it may introduce one of your major characters as well. You could begin with a description of the scenery if you wish and if you think that it will be important to adding atmosphere or revealing some important detail of the world. However, do not wait too long to introduce some human element, even if you use the method of a false protagonist in which the first character we meet is not actually our protagonist and may even be the antagonist. The fun for the reader will be the surprise that comes from the switch to the protagonist or main character’s narrative. Whatever the case, do not make the reader wait too long to encounter a human they can identify with. People want and need to have a person to ground them, to make a new and unfamiliar world you are introducing them to a little more recognizable and easy to follow. Whatever you do, don’t start off pummeling your readers with back story of the world or character. Readers don’t want a history lesson or a case study. They want a story about characters living and operating in the world you are creating then and there. So now we know that, where and when can we begin?

Start your book where your conflict starts. This is the most efficient method I know. What is the first encounter or first action that draws your character into the main plot of your story? That is where your story begins. In an action oriented book, what is it that the protagonist does or has done to her/him that brings the character into the main web of the story? Is it a plot to steal valuable secret from a science lab? Maybe your character is a con man who manages to con the people behind the theft into letting him in on the robbery and he steals the info for himself. In this story, you might start right at the heist detailing the run then surprise your audience with the character running off with the info. Why not start when he joins the group? The group stealing from the research team hired the con man, yes, but the actions of the thieves only start to affect him when they go after him. All the rest is exposition you can fill in as the story progresses.

That’s about all I can say for actually beginning your novel. Hopefully this was helpful in making that first big leap into the story. For the next time, I’ll see what pops into my head. Possibly I’ll talk about how to introduce background information and maybe I’ll talk about writing style though that might have to be a separate subject all its own. Until then, good luck starting your novel!

Torn in a million pieces. The middle ground in writing can be difficult to find.

March 10, 2010

Well, I’m finally back. I spent a few days in Washington, D.C. and went to the Smithsonian.  Pretty much all of it. This is why I haven’t been posting. I really can’t stress enough how great it is to go to one museum after the other and how many great ideas you can uncover just by looking at all the knowledge and experience stored there. But that’s not quite the point of this post.

The Buddha advocated finding the middle path in all things. Going to either extreme of something will only lead to problems and I’m finding that to be just as true when it comes to writing. One thing I’ve been finding is that I am still looking for a style. I’ve so far been to the two extremes of writing and am displeased with the results of both.

My first major writing project was actually more of an experiment or a practice exercise. After finishing an anime series I really enjoyed, I decided to expand upon the universe of the story line. This is called fan fiction and I have to say, if you want to get a feel for writing with the opportunity for near instant public feedback and no pressure, do a little. Pick something you like and write till your heart’s content then post it in any of the myriad fan fiction sites on the net. Looking back at the story I wrote, and I will not publish here since I will essentially be embarrassing myself, the word that pops into my head is “effusive.” Everything is too much. There is too much description, too much time spent inside the characters’ heads, too much of everything. It was an immature voice that pretty much taught me how to keep a cohesive narrative going and how to generate suspense. As a learning experience, and as an opportunity to entertain fellow fans of the series, I have no regrets which is something anyone who has an interest in writing must do: look at everything you write as a learning experience and to forgive yourself for transgressions committed in your novice state. If you get caught up on what you’ve done wrong, you’ll never advance.

My most recent novel is a vast improvement over the verbose and tortuous prose of my fan fic effort. Descriptions don’t trail on and the flamboyant use of similes and metaphors has been curbed. However, I’ve run into another problem and that is I don’t feel the characters sometimes. I do not know who they are because, in trying to eliminate excess, I’ve created a paucity of expression, I’ve muted the observations and thoughts of my characters. This is something that, as I continue to revise my novel, I am dealing with, giving free reign to my characters’ thoughts so that they will get to speak and tell us how they see the world. I find it incredible reading over the sections I’ve m modified in this way, getting that feeling of vibrancy, the feeling that this isn’t a character but a person who’s made us privy to his thoughts. This brings me round to the question of balance.

Part of writing is giving rise to a structured chaos. Human thoughts and feelings are not linear and easily traceable however, if we are to create a story, there must be some level of cause and effect, an economy of words and conservativeness of expression or else our imagination will pour out over the page and make the work unreadable to everyone but ourselves. Writing is a bit like a drug in that it just transports you. If you let it, it can put you in an altered state where ideas and words just flood your mind and end up on the page, but just because they seem to come naturally doesn’t mean that, in their unstructured form, they are necessarily at their best. However, if you don’t let the words move like water, then you build a dam in your mind and have to synthesize the words in an artificial manner.

I’m convinced that there is a border that you can walk though that cuts through both territories. It’s just that it can be very difficult to find the sweet spot where there is enough detail to create a convincingly realized world and enough restraint to prevent the story from being bogged down. Again, this is all part of the process of discovering what works and what doesn’t. Hopefully, as this novel turns the corner of its third (fourth maybe? I’ve lost count to be honest) revision, and I get a clean copy then a read through by multiple people, I will be able to determine what to keep, what to add more of, and what to jettison.

Silly and sleek technology on display in Germany’s CeBit convention.

March 4, 2010

That's what I call a fashion statement

At the CeBit technology convention, there was plenty of new tech on display to get any gear-head’s heart racing. There was an assortment of innovative new technology that will be hitting the market and will both be useful tools and useful for making some mischief. On the useful side of things is a robotic tutor who will teach you how to speak Chinese (it wasn’t specified whether it was Cantonese or Mandarin). Her/its name is Amy and she comes equipped with over 400,00 sentences and the entire Encyclopedia Britannica in her head. Using AI and voice recognition she can communicate with you in real-time. A screen serves as her face or it seems she can project her avatar on a wall as well. Another interesting gizmo is the eye tracking computer. One can control a computer just by the movement of his/her eyes. A proposed use given in the article is to allow business people to know what products a customer looks at first.  However, I think this could also be used with people suffering from neurological problems such as stroke and brain damage to train their brain to keep their eyes level or focused on a certain object, a problem people will sometimes suffer after these incidents.

Not all the devices on display were so serious. A little gadget called the Tunebug Vibe can turn any surface into a stereo by sending vibrations through it, making it create sound. Another fun thing was a team of four robots who could play football (i.e. soccer). Another neat thing to program a smile to your face was a remote control that can turn off any television in Europe. This was just a sample of the tech on display. Some extra bits of info and lots of pictures can be found through the link.

I honestly wish I could have been there. The great thing a show like this does is to demonstrate that technology can be as fun as it is useful. The AI in the Amy system is really exciting as it shows progress in the way we can interact with intelligent machines. Voice recognition is still a big problem since there are so many parts of language that need to be understood for the meaning of something to be ascertained. Syntax, semantics, the sound and rhythm of the voice are all things that must be picked up on. But this certainly shows we’re making strides in the right direction. Still, technology can just be fun and some of the devices on display have a wonderful, childlike sense of fun about them. A lot of technology can seem far removed from us, locked away in special labs, or threatening us with import impinging on our lives. This expo, and expos like it, give us a chance to see that technological progress can be a boon for us and can add some novel fun to our lives.

Violence in fiction.

February 28, 2010

Categoricals are meant to be broken

My novel Schism takes a look at violence and its consequences. Whether it be in the form of warfare or genocide, my novel does everything possible to show violence as something grotesque and that can only lead to more violence. Think Orestes. Blood only brings more blood, creating a pattern of brutality that, like a ripple in a pond, only grows. Yet, I can’t deny that watching something like Terminator 2 isn’t fun or watching District 9 where people get turned into so much soup (trust me if you haven’t seen it, people get liquified a lot! Gooey-gooey!) doesn’t give me a rush. Now, with the idea I have for my next writing project, my anit-violence stance has gotten switched right around. If I’m going to do right by this new idea, set in a far-future earth, I’m going to have to have violence, brutality, and some plain old crazy stuff. Yet, realizing this makes both my stance against against violence and my new very violent novel sit uneasily in my mind. So I wonder, as a writer, as a creator of art, what is my responsibility?

I don’t think I can abide by Oscar Wilde’s stance that we make, “art for art’s sake.” Art, because of its ability to interact with us on the symbolic level, carries ethical weight that we can’t just drop off or deny. It goes back to the Plato’s debate of how art affects us. Actually, Plato didn’t really like art all that much but never mind him. I feel that art can have a profound affect on the way people see and interpret the world. If this is the case, then we as writers should try to be a positive force. “But isn’t some reading just for entertainment?” ABSOLUTELY YES! In fact, I think first and foremost, we’re here to entertain you however, by entertaining you with characters you like and plots you get hooked into, we’re sort creating material that can influence your thoughts. Humans are excellent copiers. We learn many things through mimicry and if there’s a character you really like who shoots first and then asks how many more people need killing later, that sets up a model that validates the violence since the character is just so darn charismatic. Case in point: Hannibal Lecter. He’s urbane, witty, brilliant, and a psychopathic killer. However, he commands our attention and to a degree earns our admiration. Do a single one of us feel such things for Ted Bundy or John Wayne Gacey? No, but through the medium of art, with just the right character traits, someone who we would usually scream to be executed becomes a character we love to watch every time he’s on screen.

So, the question is, how do we balance being entertaining while still trying to do something positive? I think that this comes in the themes we choose to incorporate in our stories. If we have a book with tons of violence with a theme that says violence is always the best option, then we are getting a double dose message. Violence is both at the surface and below, reinforcing itself as it goes. However, one could have plenty of violence and still have a humanist message beneath it while using violence and action as a way to entertain and grip the reader in suspense. I think that it comes down to rejecting categorical ways of thinking. Violence can serve a purpose in literature. In a story that calls for action, it must be delivered. This doesn’t mean that the story endorses violence, only that the plot is about a violent scenario. Depending on how it’s used and portrayed, a violent story be a wonderful demonstration and defense of more useful, less destructive ways of dealing with each other.

Cyberpunk and post-cyberpunk. Thoughts on the aesthetics and themes of the technology centered genre.

February 27, 2010
Cyberpunk fashion

It's all going to hell and we can't wait to get there.

Cyberpunk is not dead. Cyberpunk, like the technology is describes in vertigo inducing blasts of techno-babble, is simply evolving. William Gibson had said, “The future is here, it’s just not widely distributed.” This statement came around a time when our digital world was just starting to emerge as the shared nervous system of the entire planet that we are constantly accessing and connected to.

Cyberpunk was and is an ugly, chaotic, nihilistic genre but what can you expect when the portmanteau name has the word, “punk,” in it? One of the reason’s for cyberpunk’s attitude was that borrowed heavily from the noir genre. Noir essentially plunged into the sordid underground urban landscape in which there are no, “good guys,” just not-so-bad-guys. Crime, violence, and sex were all on display (and often mixed together) in noir and cyberpunk borrowed liberally from this menagerie of human monstrosities. The result was something brutal yet, like Raymond Chandler and Dashell Hammet’s works, romanticized so that, despite the graphic nature of the content, we can’t help but feel we’re watching some kind of  twisted poetry. Yet, as technology was distributed and came to saturate every aspect of our lives, cyberpunk could no longer maintain its position that it was dealing with a fringe group of elite-bottom feeders who slapped together personalized cyber-rigs and raided the digital world. Instead, every five year old is now wired in and surfing cyberspace. Obviously, cyberpunk needed had to make a change.

Post cyberpunk came on the scene, updating cyberpunk’s themes and imagery while still maintaining a strong focus on the role of technology and its influence on human affairs. A new series of authors have taken cyberpunk out of the gutters and placed it right into the living room, the school room, and even the swank café. Yet, as Snake Plissken said at the end of Escape from LA, “The more things change, the more they stay the same.” This is certainly true for much of cyberpunk and post cyberpunk in terms of how technology is not used an accessory or a means to an end but often is the end itself. Even more than that, there is a certain aesthetic sense that one can’t help but pick up on when reading or watching something that could be considered cyberpunk or post cyberpunk.

One thing that is found across cyberpunk and its progeny is the techno-porn. In a novel such as this, the technology becomes a character in itself. In hard-boiled detective fiction, the femme fatale of dame was the object to be chased after in addition to the main mystery. In cyberpunk and post cyberpunk, the technology itself is fetishized to an extent, raising issues of body violation and sexuality. Reading through the descriptions of cyberspace beamed directly into a person’s brain in Neuromancer, watching Tatsuo being scanned and tested in Akira, or watching the assembly trailer for Terminator 2, we are given technology as not just science but art. It might seem strange in this day and age in which aesthetics are held second to utilitarian functionality, but older cultures, such as Greeks, would adorn their weapons wich words, names, or pictures because the beauty of the object can both record history and create stories that imbue the object with more than just its base purpose. The converting of an tool into a piece of art brings the object closer to a place in our subconscious where symbols are made and giving meaning and emotional associations. The cyberpunk and post cyberpunk resurrect this practice, turning the hard and technical into the ethereal and beautiful. Speaking of ethereal, cyberspace and its portrayal is a majorly important component that adds a unique edge to these two genres.

Cyberspace is no doubt psychedelic and probably owes a lot to the mind-expanding drugs. The glittering vistas we are given in Neuromancer and Ghost in the Shell are a major change from the gritty urban environments that fill our senses and, again owing to the psychedelic experience, are moments of transcendence. Of course, being centered on materialism, the only transcendence we can hope for is one we’ve constructed ourselves: cyberspace. In these moments, we leave the body and the flesh and experience a world of pure mind. In post cyberpunk works such as Rainbow’s End by Vernor Vinge, the separation of the body and mind becomes less extreme with cyberspace being overlaid on the physical world via augmented reality. The same is seen in Charles Stross’s mind-bending Accelerando. There is a movement in some of these works away from a total submersion in virtual reality to a fusion of the real world the digital though there are plenty of post cyberpunk works in which full immersion is present. But the point is that there is a synthesis going on in which the cyber world and the physical are becoming less and less defined as a general trend towards altering our perceived daily reality takes place. In a way, it is the completion of a trend started by cyberpunk as the digital becomes so central to life that it merges with the ordinary world.

The ordinary world in both genres is often twisted to the point that it is no longer ordinary. Part of the cyberpunk tradition is the creation of a web-like tangle of different groups all struggling for something and, in a post-modern fashion, all these tangential threads meet at some point or at least have influence on each other though they may not realize it. This messy stew of motivations is often in a mystery context as the protagonists struggle to understand the motivations of shadowy and powerful individuals and groups that shuffle them around like pawns which is another major theme. People, as individuals, are always caught between agency, or free will, and being controlled by forces in the corporate and political environment.

Finally, I think a major component to cyberpunk is the color palette. Watch the matrix and notice what the two colors, blue and green, do. Notice how we come to identify the two worlds just by color alone. The same is done in across the board for the most part, there being exceptions of course. But looking at Terminator 2, with its primarily blue, machine tone, the blue and green palette of Ghost in the Shell, and the hazy tones of Blade Runner, we get a feeling from these films that goes beyond just being entertained. These colors work on us at a deeper level than we are consciously aware of. It seems that the colors most commonly used through cyberpunk works are tied to coldness while still being vibrant. For instance, neon and other artificially bright colors are common throughout Total Recall a wonderful example of cyberpunk themed entertainment. The richness of the color suggests a hyper-reality, or a stylization of reality as well as futuristic world. It also ties back to our natural love of shiny object, just like birds. But again, whether the primary source of color is cyberspace or a neon drenched city, color adds mood and personality to the films and books that it is present in.